Circular Pattern command (3D features)

Constructs a circular pattern of selected elements. For example, you can construct a hole feature, and then construct a circular pattern of holes using the hole feature as the parent element of the pattern.

Note:

Pattern features behave as a set when performing synchronous modifications, such as moving faces using the steering wheel. If you move a face in one of the pattern occurrences, all the corresponding faces in all the other pattern occurrences also move.

You can suppress individual pattern members to define gaps in a pattern to avoid other features.

Workflow overview

You construct circular patterns using the following workflow:

  1. Select the elements you want to pattern.

  2. Start the Circular Pattern command.

  3. Select a plane onto which you want to place the pattern preview.

  4. Define the pattern parameters using command bar and the dynamic input boxes in the graphics window.

Selecting the elements to pattern

You can select features, faces, and face sets as the parent elements to pattern. You can select the elements in the graphics window or in PathFinder.

Starting the Circular Pattern command

The Circular Pattern command is only available when you select valid elements first.

Selecting a plane for the pattern preview

You can select any planar face, reference plane, or base coordinate system plane for the pattern preview. When you select the planar face, a default preview pattern appears.

You also define the axis of rotation for the circular pattern when selecting the pattern plane. For example, to place a circular pattern of the hole shown, the center of the circular planar face that the hole pierces is appropriate. In this example, use the Keypoints option on QuickBar to make it easier to position the axis of rotation handle at the center point of the circular model face.

Defining the pattern parameters

You can use command bar and the dynamic edit boxes in the graphics window to define the pattern parameters you want. For example, you can change the number of occurrences, and whether a partial or full circle pattern is constructed. You use the Circle/Arc Pattern option on command bar to specify a full or partial circular pattern.

You can construct circular patterns with the following placement options:

Suppressing pattern occurrences

You can suppress individual patterns occurrences or you can suppress a group of pattern occurrences. You can suppress occurrences while you are constructing the pattern or you can edit the pattern later to suppress occurrences.

Editing pattern parameters

You edit the parameters for an existing pattern by first selecting the pattern using PathFinder or QuickPick. Selecting the pattern displays the pattern action handle.

When you click the pattern action handle, the Pattern command bar and the pattern dynamic edit boxes appear in the graphics window. You can then edit the pattern parameters, change the pattern placement option (Fit or Fixed), suppress occurrences, and so forth.

Deleting pattern occurrences

You can also delete pattern occurrences. Position the cursor over the pattern occurrence you want to delete. When the ellipsis appears, click to display QuickPick. You can then use QuickPick to select the pattern occurrence, and then press the Delete key to delete it.

When you delete a pattern occurrence, the software is actually suppressing the corresponding symbol on the pattern sketch. Deleting, rather than suppressing, an occurrence can be useful when working with large or complex models, because you do not have to edit the feature to suppress the occurrence. To restore the deleted occurrence, you can edit the pattern feature to display the suppressed occurrences.

Adding new elements to an existing pattern

You can add new elements to an existing pattern using the Add to Pattern button on command bar when you are editing an existing pattern. For example, if you add a chamfer feature to the original feature that was patterned, you can edit the pattern feature, and then use the Add to Pattern button on command bar to select the chamfer and add it to the pattern.

Synchronous editing of pattern features

Pattern features behave as a set when performing synchronous modifications, such as moving faces using the steering wheel. If you move a face in one of the pattern occurrences, all the corresponding faces in all the other pattern occurrences also move.

Guidelines for pattern features
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