Rotating a view

When you want to view a model from a different angle, you can rotate the view. Rotating a view is like turning an object you are holding in your hand to view it from a different direction.

Several view rotation commands are available on the View tab→Orient group.

To rotate a view, you need to define the point or line you want to rotate the view about. This point or line is called the focus of rotation.

You can choose a focus of rotation indirectly associated with the model, such as the center of a view or one of the principal axes. For example, with the Rotate command on the View tab→Orient group, you can select the x-axis, then type 180 on the command bar to specify that you want to rotate the view 180 degrees about the x-axis.

You can also use model geometry to define the focus of rotation. For example, you can use select a linear edge on the model to rotate the view about a part edge.

The other view rotation commands allow you to do the following:

You can rotate a view with one of the 3D viewing commands at any time, even when you are in the middle of another command. For example, consider the following workflow.

Step 1.

Select the Rib command.

Step 2.

Define the rib up to the point where you are about to select a side to offset.

Step 3.

Select the Rotate command and rotate the view. When you exit the Rotate command, the Rib command is still active; you can pick up where you left off.

Step 4.

Continue constructing the rib by selecting the offset side.

Rotating with 3D input devices

Solid Edge supports 3D input devices. These devices allow you to dynamically rotate the model on-screen without using the Rotate command. For example, you can use a SpaceBall to rotate a view dynamically. For more information on the SpaceBall, see the Rotating Views with SpaceBall topic in online Help.

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